import QtQuick
import QtQuick3D
import QtQuick3D.Physics

import Utils

Node{
    id:root

    McItem{
        x: -35.14
        y: 0.034
        scale: Qt.vector3d(7,7,10)
        source:"./tex/diamond_pickaxe.png"
        eulerRotation.z: 0
        eulerRotation.y: -136.63235
        eulerRotation.x: 90
        z: -2.77825
    }

    Node {
        id: __materialLibrary__
    }
}


